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Magic Knight Rayearth Omnibus Edition Volume 1 & 2 by CLAMP

Umi, Hikaru, and Fuu are three schoolgirls out on a field trip to Tokyo Tower, whisked suddenly away by a strange voice and light to Cephiro, a world full of spirits and sorcery. They were summoned here through the last remaining strength of the Princess Emeraude, who hopes that they are the trio destined to become the magic knights legend says can save her realm! But how are a bunch of junior-high-school kids supposed to defeat the dark might of the sinister Lord Zagato... with only an exceedingly strange bunny creature named Mokona as their guide?


The sequel to Magic Knight Rayearth! Umi, Hikaru, and Fuu have returned to Earth from Cephiro, but all three know they have been forever changed by their adventures there. Haunted by the decisions they made and the unresolved war between Zagato and Emeraude, the Magic Knights journey to Cephiro once more, this time with a sense of duty. But who was it that had the strength of heart to summon them again, if it wasn''t the Princess Emeraude? Is it the person who, as Clef says, could replace her as the Pillar of Cephiro?



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